Last week, went to IRCAM, Paris, for a three-day intensive work meetings. Had the pleasure to see some of the great work that is being conducted there in HCI research for music technologies. Here’s three projects that show some of the amazing work:
This week we had Kelly Snook, Tom Mitchell and Adam Stark visiting our research group and lab at Goldsmiths University of London. They are the team who made ImogenHeap‘s glove instrument, and they have brought a set gloves to show us. I had the pleasure to have a go with a pair of them, set up with Ableton Live, and controlling a fat synth bass with it! Amazing precision!
Last October I presented my paper at Videojogos 2014, Conferência de Ciências e Artes dos Videojogos in Barcelos, Portugal
In this paper I argued that music videogames, given the characteristics of the genre, may constitute an alternative and viable approach to music and audiovisual performance. Building on a music performance in 2013, in which I participated and used a videogame as a musical instrument, I analysed some of the aspects that have emerged and support this argument. I contextualised videogames within new media art and provided a brief analysis of the music videogame genre. I also identified some of the latest research efforts concerning conceptual and technical approaches, design features and frameworks that may assist the analysis and development of music video games suitable for performance.
My Apogee Duet finally arrived! I decided to take a chance in a second hand but apparently very well cared firewire version of this popular Apogee interface. Yesterday evening I arrived home from work, eager to give it a try out. Everything installed without any noticeable problem, I took a peek at the maestro software and raced towards iTunes and my favorite DAW software. Hooked up my headphones, it sounded very nice, indeed!
Today I was setting up my reference monitors and everything else to give it a second try, and… Surprise! The Maestro software no longer recognized the duet. Well, this must have been a bad installation, I thought. I decided to uninstall, and make a new fresh installation of the driver. After a couple of restarts, I faced the exact same problem.. Maestro wasn’t recognizing my Duet! It was working fine, I could change settings using the big Encoder button, but I could not access half of the functions provided by software. After this point I started to read every forum I could regarding this problem… which I wasn’t aware before buying it! Lot’s of stuff on the web, but no clear solution.
After a few uninstall/install rounds, some of them with older driver versions, others with Duet 2 installation package, after checking all the installation bits in filesystem, console reports, killing the Apogee daemon service with Activity monitor, etc…. I decided to install the official and correct driver. But this time, based on some bits that I read, I decided to start the Maestro software from shell, with root privileges. Guess what.. Problem solved! I created an Apple Script app to set it up in a click. In case you find the same problem I’ll be providing the walkthrough soon.
Within the efforts of my research activity, I’ve been introduced to this crowdsourcing platform for sound-designers called AudioDraft. This platform implements the crowdsourcing model in a very lean and straightforward way. For the ones who aren’t familiar with this, this platform brings brands and sound-designers together, through contests to which the crowd applies with sound-design works, from which a final winner is selected and remunerated.
Following some related links, I came to find out that it’s mentor, Tommi Koskinen, takes part in a very interesting band from Helsinki, self assigned as post-indie electronic, with visible nordic influences, that reminded me The Knife, among others.
Apart from this, the owner of the beautiful vocals, Hanna Toivonen is also a music tech entrepreneur, CEO of a company called Mukava Music. This company released a mobile app called clerkd, but it seems that, after peeking at the social media around it, they are aiming for something bigger. It is not very explicit though. I wonder what it is…