Just found this picture online. Me playing with :papercutz on my last gig with them, at the beautiful concert room in Nogueira da Silva museum, Braga, Portugal. At the time I was the multi-instrumentalist at service, playing classical guitar, melodica, xylo, synth and electronics, and backing vocals.
Bittersweet memories… :P
Last week, went to IRCAM, Paris, for a three-day intensive work meetings. Had the pleasure to see some of the great work that is being conducted there in HCI research for music technologies. Here’s three projects that show some of the amazing work:
Stonic App by IRCAM
Playing sound textures Project
This week we had Kelly Snook, Tom Mitchell and Adam Stark visiting our research group and lab at Goldsmiths University of London. They are the team who made Imogen Heap‘s glove instrument, and they have brought a set gloves to show us. I had the pleasure to have a go with a pair of them, set up with Ableton Live, and controlling a fat synth bass with it! Amazing precision!
Last October I presented my paper at Videojogos 2014, Conferência de Ciências e Artes dos Videojogos in Barcelos, Portugal
In this paper I argued that music videogames, given the characteristics of the genre, may constitute an alternative and viable approach to music and audiovisual performance. Building on a music performance in 2013, in which I participated and used a videogame as a musical instrument, I analysed some of the aspects that have emerged and support this argument. I contextualised videogames within new media art and provided a brief analysis of the music videogame genre. I also identified some of the latest research efforts concerning conceptual and technical approaches, design features and frameworks that may assist the analysis and development of music video games suitable for performance.
Hey, just had another article accepted at the KISMIF conference! Currently working on “Dodging the middleman: Insights on disintermediation in the independent music sector".
Looking forward to July ;)